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AI Insights · Timothy · April 2025

Top 5 Slime Games on iOS in Sweden: Q1 2025

Discover the performance trends of the top slime games on iOS in Sweden during the first quarter of 2025, based on Sensor Tower data.

Top 5 Slime Games on iOS in Sweden: Q1 2025

In the first quarter of 2025, the iOS platform in Sweden saw intriguing performances from the top slime games, as reported by Sensor Tower. Here's a breakdown of their trends:

PlaySlime: Slime Simulator Game started the quarter with a weekly revenue of around $489, which gradually decreased to $424 by the end of March. Downloads peaked at 641 in early January but showed a downward trend, closing the quarter at 371. The app maintained a steady number of weekly active users, fluctuating around 5K.

Super Big Slime: Black Hole 3D had variable download numbers, starting at 560 and dropping significantly to just 2 by the end of March. The active user count followed a similar pattern, declining from 1.6K to 642 over the quarter.

Super Slime Simulator experienced a minor revenue peak at $31 in late February before dropping to zero by March. Downloads were relatively stable but low, with a slight increase to 223 in late March. Active users showed a gradual decline from 1.3K to 782.

Slime Pet: ASMR Virtual Friend saw a modest revenue increase mid-quarter, reaching $59, but had negligible downloads after early February.

Lastly, Bruno - My Talking Slime Pet began the quarter with $112 in revenue, declining to zero by March. Downloads were inconsistent, with a slight recovery to 39 in late February. Active users decreased from 1.8K to 1.4K by the end of March.

These insights highlight the varied performance of slime games in Sweden, with more detailed data available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025